Anno 2070 Save File
This subreddit is all about the German video game series, currently consisting of six games and two spin-offs. The next game Anno 1800 will be released on April 16th, 2019. Title Release Developer Wiki Mar 1998 Max Design – N/A Oct 2002 Max Design – 74 Oct 2006 Related Designs – 79 Jun 2009 Related Designs 82 Nov 2011 Blue Byte/Related Designs 83 Nov 2015 Blue Byte 72 Apr 2019 Blue Byte TBD * Blue Byte acquired Related Designs in June 2014.
Phison ps2251 03 v datasheet archive. Trivia • The digit sum of each year is always 9 (e. Walther p38 serial numbers lookup. 1+4+0+4 = 9).
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Contents [] Introduction Anno 1404 has built-in protection to prevent editing of files. For instance, no.rda asset archives can be modified or the game will disable achievements and medals.
The save game (.sww) files have similar protection in order to prevent a user from downloading another user's save game and then meeting all the achievements and medals requirements already reached in that save file (such as have 50,000 inhabitants worldwide). This save file protection is done so that, through the web portal, players can upload and download save files to admire others' fantastic efforts, but those saves are linked to the original player's profile to prevent others from incorrectly receiving achievements and medals upon loading the save. Legitimate editing This save game protection is all well and good, however, there are certain times when you may legitimately need to edit a save game file in order to allow you to re-enable achievements and medals for that save. This is chiefly necessary in multiplayer games. Multiplayer games - dropped players Anno 1404 handles multiplayer (MP) saving in a less than desirable way.
For each game save, it requires all MP players to have a unique version of that exact save file on their own computers. So in a three player MP game, when any player saves a game called 'OurCoopGame01.sww', it saves on both other players' computers as well at the same time. Each players' save file contains profile data that links that specific save to their profile, so although all the 'OurCoopGame01.sww' files appear identical, they are not interchangeable between users without breaking acheivements and medals support. So a problem arises during a MP game when one player gets disconnected unexpectedly or Anno 1404 experiences a crash-to-desktop (CTD) for one player. When a player drops, Anno immediately autosaves for the remaining players. This would lead you to think you can simply exit to the main menu, create a new MP session, have all players re-join, and then let Anno 1404 automatically download that save to the other players' computers who don't have the save due to dropping out. This will work, but very unfortunately it will cause all achievements and medals to be disabled for those who downloaded the save.
What's worse is the game will not even pop up a warning message about this. This in turn can lead to players continuing to play for hours more before realizing only the players who didn't get disconnected or didn't crash are getting achievements. If autosave or manual saving wasn't used frequently, players would be forced to load a much earlier save and lose much work. This very frustration is what led to the editing trick being discovered. Multiplayer games - new players Another use would be if you wanted to add a new player to or replace an original player for an existing MP game.